Dota 2 MMR and How It Works

Dota 2’s Matchmaking Rating (MMR) is a fundamental part of how players are ranked and matched in the game. Whether you're a casual player or aiming for the top of the leaderboard, understanding how MMR works is crucial. In Dota 2, MMR serves as a measure of a player's skill and is used to ensure that games are as fair as possible by matching players of similar skill levels.
MMR in Dota 2 is split into two categories: Solo MMR and Party MMR. Solo MMR is the rating that reflects your skill when playing alone, while Party MMR is used when you play with friends. Both MMR types are important, but Solo MMR is often considered the most accurate reflection of a player's individual skill.
Your MMR directly corresponds to your rank in Dota 2, which is displayed as a badge that other players can see. The ranking system is divided into eight tiers, ranging from Herald to Immortal. Each tier represents a different level of skill, and each tier (except for Immortal) is further divided into five divisions. As your MMR increases, you will climb through these ranks.
Here’s a breakdown of the Dota 2 ranks and their corresponding MMR ranges:
Rank | Minimum MMR | Maximum MMR |
---|---|---|
Herald | 0 | 769 |
Guardian | 770 | 1539 |
Crusader | 1540 | 2309 |
Archon | 2310 | 3079 |
Legend | 3080 | 3849 |
Ancient | 3850 | 4619 |
Divine | 4620 | 5420 |
Immortal | 5421 | N/A |
As players win matches, their MMR increases, allowing them to move up through the ranks. However, maintaining and improving your rank isn't as simple as winning games. Dota 2 introduces an interesting dynamic with Double Down Tokens, which allow players to double the MMR gained or lost in a match. These tokens add a layer of strategy, as players must decide when to use them to maximize their gains while minimizing risks.
In recent times, the widespread use of Double Down Tokens has contributed to what some call “MMR inflation.” Because more players are successfully doubling their MMR gains, the average MMR across the player base is gradually increasing. This inflation means that the MMR required to achieve a specific rank today might be higher than it was in the past. As a result, the maximum MMR in the game is continuously growing, making the race to the top more competitive than ever.
To illustrate the growing maximum MMR, here is a list of significant MMR milestones and the first players who reached them:
MMR Milestone | First Player to Reach | Date Achieved |
---|---|---|
8000 MMR | w33 | June 23, 2015 |
9000 MMR | Miracle- | May 11, 2016 |
10000 MMR | Abed | June 26, 2017 |
11000 MMR | Abed | May 13, 2020 |
12000 MMR | 23savage | March 3, 2021 |
13000 MMR | 23savage | December 13, 2022 |
14000 MMR | 医者watson` | May 22, 2024 |
15000 MMR | Ws | August 1, 2024 |
In this moment, the best course of action would be to reset the MMR for every player. This would create a fresh and fair competitive environment, allowing the ladder to reflect the true current skill levels of all players.
Moreover, the concept of MMR inflation implies that players need to improve their skills consistently to keep up with the rising standards. For those aiming for the highest ranks, it's not enough to maintain their current level; they must continuously get better as the player base evolves.
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